Overview
Advanced AI planning for Unity — GOAP Framework documentation
Welcome¶
The RGS GOAP Framework is a Burst-compiled, FSM-GOAP hybrid AI system for Unity. This documentation covers everything from first-time setup to advanced customization.
Where to Start¶
| I want to… | Go to… |
|---|---|
| Install the framework | Installation |
| Understand how GOAP works | What is GOAP? |
| Create my first agent | Your First Agent |
| Use the visual editor | GOAP Hub Overview |
| See a complete example | Guard Post Demo |
| Debug a running agent | Runtime Debugging |
| Fix an error | Troubleshooting |